Crisp Voices Blog
Buying, Creating, & Measuring Mobile Rich Media Advertising Campaigns -- OMMA Mobile
12 May 2010 - Tamara GruberFor those of you who couldn't attend OMMA Mobile today, you missed a great show. Crisp hosted a special breakfast workshop for brand advertisers entitled: Mobile Rich Media Advertising: Buying, Creating, & Measuring Campaigns. We've included the slides below. Questions? Want to learn more? Contact Crisp Sales at sales@crispwireless.com.
Buying, Creating, and Measuring Mobile Rich Media Advertising Campaigns
American Museum of Natural History Exhibits on AccuWeather.com
7 May 2010 - Tamara GruberWith new exhibits on display at the American Museum of Natural History, they teamed up with Wit Media and Crisp Wireless to create an array of engaging mobile ads. Targeting mobile users in NYC, the American Museum of Natural History leveraged Crisp's new Adhesion fixed ad placement technology and six different mobile ad executions to create a dynamic, integrated campaign.
The campaign included a blend of auto-expanded ads that closed after three seconds, expandable banners, and two tap-to-video banners, with a mix of creative executions, to promote the popular "Journey to the Stars" show and "Lizards & Snakes Alive!" exhibit. The expandable and click-to-video executions utilized Crisp's exclusive Adhesion ad placement, which remains at the bottom of the screen as the user scrolls through the site. These ads were displayed on AccuWeather.com's mobile site.
The campaign is running April through June 2010 and is measuring consumer engagement with the various ad formats including banner and expansion panel interaction rates and video plays.


Stop Arguing about Flash vs HTML 5 and Let's Move Mobile Advertising Forward
3 May 2010 - Xavier FaconMicrosoft, Adobe, Apple and many other leading Internet enablers are now all involved in an active debate on how to move forward with content authoring in the multi-platform world. The launch of the tablet device has prompted an escalating discussion on the merits of technologies like Adobe Flash versus Object C and HTML5. It has taken ridiculous proportions. While it didn’t bother anyone initially that smart phones often don’t support Flash, with the launch of the Apple iPad, many were starting to question why. I wrote a blog post on the lack of Flash on the iPhone about a year ago but Steve Job’s comments recently have really exposed the issue in a different light.
HTML5 is a specification for video (H.264), vector animation (canvas), interactive logic (JavaScript) and layout (CSS/HTML). Adobe Flash also covers video (FLV), vector animation (FLA), interactive logic (ActionScript) and layout. Aside from the video part which can automatically be converted (be it with some loss of functionality), the other parts of these technologies are absolutely not automatically convertible and aren't even comparable due to vast differences in sophistication. Flash is far better with animation, while HTML5 is far more efficient in simple content layout. It has been surprising how many opinions are published where that critical fact is omitted. (Including Steve Jobs open letter)
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